I solve problems through design and have an eye for stategy. A great product consists of a great balance between a user problem, technology and business goals. To validate and improve my designs, I measure how people use them. It’s a little frustrating at times 🙄, but it confirms any possible assumption which I like.
At Awkward I worked as a fulltime Product Designer. I was fortunate enough to collaborate with fantastic people on projects for Ace & Tate, WeTransfer, Sketch, DCOS and Revue. The majority of my time at Awkward I was leading design on Sketch for Cloud and Mirror for iOS.
It was at Bundle where I learned that startups drown when you focus on pretty, Dribbble worty, pixels too much. Design the right product, for the right people, and keep measuring how good you're doing.
I worked at Yummygum as Junior Designer while I was studying for my bachelor's degree. At Yummygum I learned to think outside the box, communicate with clients and play foosball. I worked for clients such as Spider Strategies and Shutterfly.